"warframe" Posts

Share of the Week: Warframe – Fortuna

Posted by on Dec 14, 2018

The Warframe community blew us into another solar system last week with their detailed and spirited shares, pushing us to go back for another round of spotlights.

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Share of the Week: Warframe

Posted by on Dec 07, 2018

Last week, we awoke you from cryo-sleep to protect a war-torn solar system in Warframe.

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Meet Warframe’s Next Massive Expansion: Fortuna

Posted by on Nov 05, 2018

In real life, Venus is that bright, pretty “star” you see in the early night sky named after the Roman goddess of beauty and love. In the world of Warframe, however, Venus is something much different. Terraformed by the ancient Orokin masters, it’s now defined by skies burning bright with hues of orange and blue, towering mushrooms, craggy cliffs and silken coolant lakes, guarded by enormous mechanical spiders. This is Fortuna, Tenno, and it’s your next stop in the Origin System.

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Warframe: Beasts of the Sanctuary Update Detailed

Posted by on Apr 17, 2018

Enter the Sanctuary and stay awhile, Tenno. The next major update, Beasts of the Sanctuary, features our 35th Warframe Khora, a new game mode called Sanctuary Onslaught, and more!

With a bold aesthetic characterized by glossy metallics hinting at her fierceness in combat, Khora sets the stage for her long-awaited arrival with flair. She is an example of how Warframe often develops on an ebb and flow of ideas. The Impact, Puncture, and Slash damage types were originally meant to be her wheelhouse — changing the damage output on command the name of her game.

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New Warframe Update Introduces Two Gargantuan New Eidolons

Posted by on Mar 02, 2018

Behemoths arise, PlayStation Tenno! Starting Tuesday, March 6, you will have the opportunity to summon two new Eidolons in Warframe.

With our new update, Shrine of the Eidolon, the Hydrolyst and Gantulyst will dominate the Plains of Eidolon and ferociously loom over those who challenge them.

The Eidolons are the biggest creatures you’ll encounter in the Plains. They rise at night in search of their lost limbs scattered across the Plains from the Old War. Peaceful until provoked, they are armed with a barrage of specialized attacks. Tenno are advised to equip themselves with hard-hitting weapons that can strip down their formidable defenses.

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PlayStation Blogcast 277: Sneak Attack!

Posted by on Jan 18, 2018

Join us as we think back on our favorite stealth games, Ryan continues his campaign to make everyone play Warframe, Kristen reacts to finishing Horizon Zero Dawn: The Frozen Wilds and her first playthrough of Undertale, and we all prepare for the avalanche of sweet, sweet new games launching next week.

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Warframe Opens the Gates to the Plains of Eidolon for New and Veteran Players

Posted by on Nov 14, 2017

When PlayStation 4 launched on November 15, 2013 in the US and Canada, Warframe was the first downloadable free-to-play game available. If you thought space ninjas were cool then and you downloaded our game, you either know how much has changed since that launch, or are wondering why you’re still reading about Warframe four years later. Why, after nearly four years, is now a prime time to pick up Warframe? It’s simple: Plains of Eidolon is our biggest, most ambitious update ever. And we think you will love it. It’s also free…

So, just what is Plains of Eidolon? Let’s do a little rewind first. At launch, Warframe was a small Beta game with just a few procedurally generated maps and a few Warframes. In the early days of Warframe, the developers would often describe it as the hyper sci-fi version of other established cooperative survival shooters. It was simple and modest, especially when compared to what it is now, but even so many were drawn to download it. In fact, after Netflix, it was the second most downloaded app on PS4. But it left a lot to be desired – both in content and direction.

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Warframe: Plains of Eidolon is a Game-Changing Expansion, Out This Year

Posted by on Jul 08, 2017

In early 2017, the dev team at Digital Extremes decided to create something brand new for itself and its players. We wanted to challenge ourselves in a different way. But what could we possibly do after four years of iterating, writing dozens of lore-based updates, continuously evolving our in-house engine, and creating 33 entirely unique Warframes? We wanted to give our players something they have never seen before. With today’s Plains of Eidolon announcement, we’re introducing Landscapes, a simple enough concept which eschews playing through randomly generated tilesets and instead offers a living space where players can discover, explore and experience a fully open environment.

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